<aside> <img src="/icons/light-bulb_gray.svg" alt="/icons/light-bulb_gray.svg" width="40px" /> Summary: Scouting in the game involves dispatching a Youth Scout to find young players, with the scout's experience and attributes improving with each mission. The number of players found and the cost of scouting vary based on the scout's knowledge level. Scouts find players specific to their area of expertise, and the players' age and abilities are influenced by the scout's characteristics. Scouts with players’ special abilities have a higher chance of identifying players with those abilities.

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Introduction

As an Owner, you have the possibility to send a Youth Scout to find young players for your team. Players join your team after the scout returns (6 days after you sent him to scout — or 3 days if he/she has the ‘Master of Relations’ ability)

Each scouting missions rewards your scout with Knowledge Tokens, that you can use to improve your Scouts’ skills.

Players found and Cost

Player discovery in each scouting varies based on their skill level. Identifying superior players is challenging and costly.

Scout Overall Knowledge Players Found Cost (MSG)
40 - 49 6 300
50 - 59 5 600
60 - 69 4 12,00
70 - 79 3 2,400
80 - 89 2 4,800
90 - 99 1 9,600

Players' Role and Scout Specific Role

Scouts exclusively find players who play in their area of expertise. This implies that they can only find players for their specific roles such as Goalkeeper, Defender, Midfielder, or Forward.

In scouting, the first player discovered will always have the scout's specific role. For any additional players found by the scout, the odds are determined by the scout's role, as shown in the tables below.

Goalkeeper

Player Specific Role Probability
GK 100%

Defender

Player Specific Role Probability
RWB 10%
RB 15%
CB 50%
LB 15%
LWB 10%

Midfielder

Player Specific Role Probability
CDM 15%
RM 25%
CM 20%
LM 25%
CAM 15%

Forward